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  • Mar·2·2026

    AI is not gender neutral: Will AI silence female voices in animation?

    by Ceren Emiroglu In late 2025, Disney and OpenAI announced a deal that brings more than 200 famous characters into Sora,… Read more.

    univiennamedialab
    4–7 minutes
  • Mar·2·2026

    Audience Views on European Film Competitiveness: Results from the SCREENING THE SCENE Conference Survey

    by Sarah Baumgartner The following blog post was originally published on The REBOOT project website. “How can European cinema remain… Read more.

    univiennamedialab
    4–6 minutes
  • Mar·2·2026

    From the Advisory Board: Competition, Sovereignty and Cultural Futures in the Streaming Era

    by Sarah Baumgartner The following blog post was originally published on The REBOOT project website. “Culture is the ‘factory of… Read more.

    univiennamedialab
    4–6 minutes
  • Mar·2·2026

    The sleeping giant, the European Film Industry: REBOOTing right questions and daring answers

    As the REBOOT project comes to an end, project coordinator Katharine Sarikakis reflects on the journey of REBOOT, the state… Read more.

    univiennamedialab
    7–10 minutes
  • Mar·2·2026

    Seeing the Disabled: Visually Impaired Bloggers on Chinese Short-Video Platforms

    by Simin Zhu According to the World Report on Vision released by the World Health Organization (2019), more than 2.2… Read more.

    univiennamedialab
    5–7 minutes
  • Mar·2·2026

    My First International Conference: Enthusiasm, Exchange and New Perspectives

    by Sarah Baumgartner The following blog post was originally published on The REBOOT project website. From October 9 to 10,… Read more.

    univiennamedialab
    3–5 minutes
  • Mar·2·2026

    On the Margins of Pop Culture: Why Study Non-Mainstream (Yet Non-Elite) Cultural Objects?

    by Natalia Sineokaia At last year’s Cannes Film Festival, one of the most discussed films was The Substance (2024) —… Read more.

    univiennamedialab
    4–6 minutes
  • Mar·2·2026

    Raising Digital Natives as Digital Citizens: GAMEHEARTS at Vienna’s Children’s University

    by Simon Haslauer In recent years, video games have increasingly been accepted in the classroom as tools of education, with… Read more.

    univiennamedialab
    4–6 minutes
  • Mar·2·2026

    Game Changers: How Women are Shaping the Future of Twitch

    by Lisa Baumgartner The following blog post was originally published on GAMEHearts website. The image of gamers has often been… Read more.

    univiennamedialab
    5–7 minutes
  • Mar·2·2026

    Children’s University Workshop “3, 2, 1…and action!”

    by Angeliki Chatziefraimidou The following blog post was originally published on The Reboot Project website. In recent years, academic interest… Read more.

    univiennamedialab
    5–8 minutes
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